Formation of the learning process for solving bimatrix games using algorithm Lemke-Howson

Methods and tutorials


Аuthors

Nabatova D. S.

e-mail: nabatova805@mail.ru

Abstract

The description of a computer practical work for students and bachelors МАI on computing algorithm Lemke-Howson of the decision bimatrix games is stated in article. The basic aspects of calculations and an example with representation of working windows of the program are considered.

Keywords:

training programs; a computer practical work; computing algorithm; the software; the multiwindow environment; an example of calculations


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